![]() With the resources you get as you play, you'll be able to build and improve your own home base where you can rest and store all your treasures.Īnother thing that makes Lost Light stand out from similar games is the interaction with other players. Plus, one of the most important aspects of the game is shelter. To start, the settings are enormous, and you can explore them completely freely, either by foot or in different vehicles. However, it's actually much more complex. To do this, you can venture out alone or cooperate with other players, forming all kinds of alliances.Īt first glance, Lost Light may appear to be just another third-person shooter. Your objective, above all, will be to survive in this hostile environment. Extra conveyance was added in the form of ground scrapes pointing at the correct puzzle tool and decorative flagstaffs.Lost Light is a 3D ARPG where you get to join the Firefly Vanguard Squad, one of the last remnants of humanity left within the lockdown zone. The puzzle was a bit too difficult so I changed to starting angle of the second beam to give a bigger hint. After that, it's off to playtesting to refine player flow and pacing. ![]() ![]() ![]() The sightlines give the player ample view of the room so they can easily devise a plan, but they are also limited to only show relevant information (and maybe a red herring). Doors were moved around from the initial layout to increase circular flow and to give the player a clearer view from all angles by having them face the center of the temple. I created gaps and sightlines to keep the player oriented and to display the next stage in their path.Ĭonveyance like the initial direction of the second beam informs the player of its location, and they can see it through various sightlines around the temple. ![]() I blocked out the puzzle, and with it's logic tested and proven, it was time to iterate on the layout. ![]()
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